The First DX11 Game Running on WINE: DiveKick

A few days ago I had received a tip from Codeweavers that they had managed to run two DX11 games in their latest development version of WINE, since they are progressively implementing DirextX11 support as previously announced. Today I can confirm that one of the two games is Divekick, a simple yet fun fighting game using only two buttons. You can see a video of that game in action below (not this is NOT the version running under WINE).

This game is certainly not going to win any awards, and it may disappoint some of you who expected a more AAA-like title to be working out of the box with WINE, but nevertheless it’s a proof of concept:


James Ramey (CEO of CodeWeavers): The game is more of a test case (because DiveKick is somewhat simple), but it is proving that the DX11 framework that the WINE community is developing appears to be the right path for future support.

I am still waiting for more info about the second game that’s confirmed to be working, but as usual you will be the first ones to know.

BoilingSteam lets you access our content for free, but writing articles is a constant investment. We don't use ads or sponsporship, help us make our activities sustainable by donating via Patreon or LiberaPay if you prefer it anonymous. You can follow what we do via our newsletter, our RSS feed, our Mastodon profile or our Twitter feed. We also have Peertube, Youtube and LBRY channels. If you'd like to chat, you can also find us on (what is Matrix?)

0 0 votes
Article Rating
Notify of

Oldest Most Voted
Inline Feedbacks
View all comments

[…] have reported a couple of days ago that Divekick is the first game that’s confirmed to be working in the latest development branch of WINE. But before going […]


Was it naive that I hoped it would be Overwatch? 😀 A man can have dreams!!!