The First DX11 Game Running on WINE: DiveKick

A few days ago I had received a tip from Codeweavers that they had managed to run two DX11 games in their latest development version of WINE, since they are progressively implementing DirextX11 support as previously announced. Today I can confirm that one of the two games is Divekick, a simple yet fun fighting game using only two buttons. You can see a video of that game in action below (not this is NOT the version running under WINE).

This game is certainly not going to win any awards, and it may disappoint some of you who expected a more AAA-like title to be working out of the box with WINE, but nevertheless it’s a proof of concept:


James Ramey (CEO of CodeWeavers): The game is more of a test case (because DiveKick is somewhat simple), but it is proving that the DX11 framework that the WINE community is developing appears to be the right path for future support.

I am still waiting for more info about the second game that’s confirmed to be working, but as usual you will be the first ones to know.

At BoilingSteam, we strongly dislike ads and that is why you won't find any during your visit. If you like what we do, please consider signing up to our newsletter (No Spam!). Register to our RSS feed also works. We are on Mastodon and on IRC too (Freenode, channel #boilingsteam). You can reach us anytime via the contact form for feedback, ideas and news tips. We are always looking for more editors/contributors - feel free to candidate!

Related Posts



Leave a Reply

2 Comment threads
1 Thread replies
Most reacted comment
Hottest comment thread
2 Comment authors
AvatarAvatarAvatar Recent comment authors
newest oldest most voted
Notify of

Was it naive that I hoped it would be Overwatch? 😀 A man can have dreams!!!


[…] have reported a couple of days ago that Divekick is the first game that’s confirmed to be working in the latest development branch of WINE. But before going […]