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Free software

Icculus (Ryan Gordon) Tells Us Everything. Part 2.

BY Ekianjo November 24, 2017 2 Comments

Following the previous podcast with Icculus, here’s now the second part of our conversation with him. In the previous part (that you ought to read/listen to before going through this article), we came back on what brought Ryan Gordon to… Continue Reading →

Humble Bundle, Podcast, Porting, Random Opinions, Steam, SteamOS, Vulkan Another World (video game), Apple Inc., Aspyr, Cross-platform, Direct3D, DirectX, Epic Games, Free software, Humble Bundle, Icculus, John Carmack, Left 4 Dead, Limbo, Linux, Linux gaming, Loki, Macintosh, Metal (API), Microsoft Windows, Nintendo, Nvidia, Open-source model, OpenGL, OpenGL ES, patreon, Podcast, Porting, Proprietary software, Rendering (computer graphics), Return on investment, Richard Stallman, Ryan Gordon, Simple DirectMedia Layer, Software testing, Steam (software), Super Meat Boy, Timothee Besset, Twin Peaks, Valve Corporation, Video game development, Vulkan (API), Web browser, Wine (software)

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