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Month: November 2016

Steam Dev Days 2016: Organic Growth and Rising Asia

BY Ekianjo November 30, 2016 4 Comments

Here’s another article covering what we have learned during the Steam Dev Days. In the previous article I focused on the new Steam Controller API and what changes it will bring – here I would like to come back on… Continue Reading →

Market Tracker, Random Opinions, Steam

Steam Dev Days 2016: The Steam Controller API

BY Ekianjo November 23, 2016 7 Comments

I am planning to have a couple of articles about the Steam Dev Days, since there were some good insights about what Valve is doing and how they see their services in the coming future. Of particular interest to me… Continue Reading →

Steam, Steam Controller

Total War: Warhammer Landing on Linux Next Week

BY Ekianjo November 16, 2016 Leave a Comment

Well, it’s not a secret anymore, Feral is pumping out AAA titles at the fastest rate ever. I’m still nowhere finishing Mad Max and barely at the beginning of Deus Ex: Mankind Divided, and there comes the next big one… Continue Reading →

Feral Interactive, Game Port, Games, Porting Companies port news

Alienware Exec: Steam Machines Lost Priority

BY Ekianjo November 15, 2016 9 Comments

PCGamer has come up with an interview with Frank Azor from Alienware (co-founder), covering the Steam Machines and the recent lack of news related to such hardware and SteamOS as a whole. After the lukewarm launch from Valve, I’d call… Continue Reading →

Hardware, Steam, Steam Machines, SteamOS

Puzzle Agent: A Good Clone of a Popular Game…

BY Ekianjo November 14, 2016 3 Comments

Well, this is unfair. Puzzle Agent is not a really clone of the Professor Layton series well known on the Nintendo platforms. It’s certainly very, very similar in about all aspects, and plays very much the same: you have an… Continue Reading →

Games, WINE review, WINE

Mankind Divided: First Impressions

BY Ekianjo November 7, 2016 1 Comment

BoilingSteam has been a little slow these past 2 weeks since I am basically enjoying a little autumn break and trying to disconnect from the online world a little more than usual. I will come back more on the recent… Continue Reading →

Feral Interactive, Game Port, Games, Porting Companies port news, port report

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Steam remote play now allows non steam players to join as well. Interesting capability https://veryaligaming.com/2021/02/steam-remote-play-now-allows-non-steam-account-multiplayer/ #linux #linuxgaming #steam

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Wine 6.3 is now released: https://www.winehq.org/announce/6.3 #linux #linuxgaming #wine #release

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Fedora is 99% python2 free: https://fedora.portingdb.xyz/ not bad! #linux #distro

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Thunderbird got a new release with some vulnerability fixes: https://www.thunderbird.net/en-US/thunderbird/78.8.0/releasenotes/ #linux #thunderbird #email

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Good lord, 10 million per Linux port?! Has anyone seen Feral and Aspyr, check their medicine cabinets and any nearby rope suppliers https://twitter.com/jasonschreier/status/1365375468594167816

Jason Schreier@jasonschreier

NEW from me on the failure of Google Stadia:

- Missed initial sales targets by hundreds of thousands
- Tried to take on consoles rather than starting small
- To bring in games like Red Dead, Google spent astronomical sums (tens of millions *each*)

Story: https://www.bloomberg.com/news/articles/2021-02-26/google-video-game-unit-stadia-struggled-to-be-googley-enough

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