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Year: 2015

GRID Autosport Drives Home to Linux/SteamOS

BY markd December 12, 2015 13 Comments

Wow. Haven’t booted to Windows in a long time. Had to run a bunch of updates that took almost a whole day, and then on top of that, the game wouldn’t even launch, so I had to have Steam verify… Continue Reading →

Game Port, Games feral, grid autosport

Smach Z: An Amusing KickStarter Campaign

BY Ekianjo December 10, 2015 1 Comment

On BoilingSteam we have been following the progress of the Smach Z (formerly Smach Zero) since the early days of the project, and while I shared a quick update ahead of their Kickstarter campaign a few days ago, now things… Continue Reading →

Hardware, Smach Zero, Steam, Steam Machines, SteamOS

Exclusive: The Current State of DirectX11 Support

BY Ekianjo December 10, 2015 1 Comment

CrossOver 15 was just released a couple of days ago, and by now you should have noticed that the DirectX11 support missing vs the original plans. We were able to get some comments from Caron Wills, Quality Assurance Manager at… Continue Reading →

Software, WINE directx11

The First DX11 Game Running on WINE: DiveKick

BY Ekianjo December 8, 2015 3 Comments

A few days ago I had received a tip from Codeweavers that they had managed to run two DX11 games in their latest development version of WINE, since they are progressively implementing DirextX11 support as previously announced. Today I can… Continue Reading →

Software, WINE

More About the Smach Z Portable Steam Machine

BY Ekianjo December 8, 2015 3 Comments

The team behind the Smach Z portable Steam Machine (i.e. handheld) has been disclosing a little more info as they are gearing towards their virtual social event on the 8th of December. While this project may sound like vaporware at… Continue Reading →

Hardware, Smach Zero smach z

BoilingSteam’s Got A NewsLetter Now

BY Ekianjo December 7, 2015 Leave a Comment

If you are a regular on BoilingSteam, you may have noticed we are progressively increasing the pace of our articles. But there are folks who do not come visit every single day, and for them we have just set a… Continue Reading →

Announcements newsletter

Tex Murphy: Tesla Effect May Not Come To Linux

BY Ekianjo December 5, 2015 1 Comment

If you are a fan of the Tex Murphy adventure games like me, since the 90s (starting from Mean Streets, Martian Memorandum, and of course Under a Killing Moon), you may have been looking forward to the latest episode in… Continue Reading →

Game Port, Games giving up, tex murphy

ARK: Survival Evolved is *NOT* Optimized for Steam Machines

BY markd December 4, 2015 14 Comments

I already have a review of the game and a more recent one that I put up on Steam. This time, I’d like to take a few minutes to vent in regards to the so-called “optimization” of this game, where… Continue Reading →

Game Port, Games false claims, shitty port

Hot News: Two DX11 Games Now Working with WINE

BY Ekianjo December 3, 2015 Leave a Comment

Many of you know that CodeWeavers has been working for now more than a year on DirextX11 implementation – we had more details about that in an interview with James Ramey, CEO of CodeWeavers, earlier this year on BoilingSteam. Work… Continue Reading →

Software, WINE directx11

The Long, Cold December Wait

BY Ekianjo December 3, 2015 3 Comments

Cold that is, if you are in the Northern Hemisphere. Aussie friends will have to suffer a hot, scorching wait instead. But what are Linux gamers waiting for exactly ? Well, a lot! A bunch of titles were announced for this… Continue Reading →

Game Port, Games grid autosport, original sin, rocket league

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