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Month: July 2015

Walking Dead (S2): Flawless on Linux

BY Ekianjo July 20, 2015 9 Comments

The Telltales guys make pretty good titles, and while they seem to have no problem supporting Mac/OSX at all, they are somehow very reluctant to publish anything for the Linux platform. I think this is a missed opportunity on their… Continue Reading →

GOG, Software, WINE, WINE telltales games, walking dead

Linux Games News Live From The Bitsummit 2015 Floor

BY Ekianjo July 12, 2015 15 Comments

This Sunday morning instead of lazing around in bed with my Open Pandora, I woke up early to drop by the BitSummit 2015, an indie game event taking place in Kyoto (Japan, obviously). I think it’s the third time they… Continue Reading →

BitSummit 2015, Event, Porting, Random Opinions, Steam

Introversion Software Talks About The Linux Market

BY Ekianjo July 11, 2015 16 Comments

Introversion software is known to be one of the few software companies to have supported Linux from the early stages, even before Steam for Linux existed officially. You may remember games such as Uplink (a kind of hacker simulator), Darwinia… Continue Reading →

First Class Citizen, Game Port, Games, Hardware, Porting, Random Opinions, Sales, Steam, Steam Machines introversion software

Sales Figures To Generate Profit With Linux Ports

BY Ekianjo July 2, 2015 3 Comments

Following the interview conducted a couple of days ago with James Ramey from Codeweavers, we have learnt that the typical port using Codeweavers’ Crossover/WINE requires about 15 000 USD. With this kind of information, we can actually derive some rough… Continue Reading →

Porting, Random Opinions, Sales, Software, Steam, WINE

Codeweavers On DX11 in WINE, Steam Machines & Porting

BY Ekianjo July 1, 2015 10 Comments

Last week, following the announcement that Codeweavers would soon provide DirectX11 support for games and applications, I decided to get in touch with James Ramey, President of Codeweavers, in order to learn more about their plans and their progress on… Continue Reading →

GOG, Hardware, Porting, Software, Steam, Steam Machines, WINE codeweavers, crossover, directx11

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