Rocket League Now Stable on Linux ?

rocketleaguejunetop

Rocket League is probably the game I play the most (just because it’s easy to pick up anytime, and it’s dawn good fun even when playing against folks you don’t know), but since its beta release on SteamOS and other Linux distros, I had been always confronted with random bugs such as:

  • Crash in between games, bringing you back to desktop
  • Weird random audio bugs (sometimes no sound at all, sometimes you can only hear some background audio track at super high volume)
  • Weird sudden frame rate drops (frame rate dropping to 15~20 FPS for about a minute or so, before coming back to normal, solid 60 FPS).

Most of these bugs were not killer issues, and happened sufficiently rarely not to bother me TOO much. But since the May 2017 update (EDIT 10 June 2017: I used to refer a June update, but the latest is from May 10th), I have found that I don’t get any of these bugs anymore. Like, not at all. The patch notes do not seem to indicate anything specific to Linux, so maybe this was some kind of soft patch without much fanfare, but I’m happy report that Rocket League is finally rock solid on our platform.

A good excuse to consider purchasing it if you don’t have it yet. And now, Valve guys who helped with the port, if you could go and tackle Street Fighter V, it would be very much appreciated. No pressure.


At BoilingSteam, we strongly dislike ads and that is why you won't find any during your visit. If you like what we do, please consider supporting us on Patreon. You can also sign up to our newsletter (No Spam!), or our RSS feed or even Twitter.

Related Posts

Ekianjo

5 Comments

  1. yes, same, it’s some time i don’t crash nor have audio bugs, i never had the fps drop for 1 minute but i still have:
    -changing some quality settings often gives bad graphic glitches, restarting the game always fix it
    – (not sure if this is because of my internet but) i can’t decently hear anyone with in-game voice chat, it’s always been kinda laggy

  2. Very interesting! I experienced all of these as well, but I haven’t been playing the game for months now. I asked @TTimo on Twitter for confirmation

  3. Yeah it runs pretty well now. Splitscreen gameplay still causes crashes with regards to libsdl input handling though.

  4. > (not sure if this is because of my internet but) i can’t decently hear anyone with in-game voice chat, it’s always been kinda laggy

    It’s the same on Windows, the in-game voice chat is unusable in RL.

  5. Try changing your video settings, by turning them down to reduce lag.
    But i’ve never heard anyone talk within game chat, even when it says they are talking, so its not just you!

Leave a Reply

Your email address will not be published. Required fields are marked *