Our First Podcast, with ProfessorKaos64

podcast

We are introducing today a new way to enjoy BoilingSteam with our first podcast. It was recorded on the 22nd of May, along with our special guest, ProfessorKaos64, who is pretty well known in the linux gaming community for his work on expanding SteamOS beyond its initial scope of only launching Steam games. You can check his SteamOS-tools page on Git-hub to find out the extent of his work so far.

The podcast lasts a little less than one hour, and we’d love to get feedback from you – obviously it’s our first time making one, but if you like the format and if you feel like having more episodes, let us know! Many thanks to Psppwner300 for leading this effort, and to ProfessorKaos64 for accepting our invitation.

Here are some time-markets in case you want to skip to some particular content:

  • 0:00 – Introduction
  • 2:00 – How we turned to Linux in the first place
  • 14:00 – Our Favorite Linux Games
  • 27:00 – The beginnings and raison d’etre of BoilingSteam
  • 33:00 – ProfessorKaos64 and its work to expand SteamOS

BoilingSteam shows no ads whatsoever and we strive to provide you with a clean and pleasing reading experience. If you enjoyed this article and are interested in contributing in some way (guest articles for example), do not hesitate to drop us a message via the contact page. We have also started a Patreon Campaign since February 2017 - please consider donations so that we can increase our activity and cover more topics and more games! In order to follow what we do, we recommend you sign up to our newsletter (No Spam!), or our RSS feed.

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8 Comments

  1. Will listen soon! Love PK64! His scripts help make our steam machine the most popular and hardest working box in the house.

  2. I just discovered boilingsteam and listened to your first podcast. I just wanted to say that this is awesome, that I am glad you made this site, and that I hope it will continue and grow. I have been a Linux user for many years and I am astonished at how far the system has come. I can use it for almost all of my tasks, with the notable exception of gaming. Even game development with the Unity engine, which I have been doing as a hobby for years, is now possible on Linux with a semi-official and fairly functional build. I would be curious to read about the other major engines and their level of Linux support, in the light of the potential problems with UE3 that you discussed on the podcast in connection to a Rocket League port. Gaming is pretty much the last bastion of Windows mainstream appeal, as far as I am concerned. I hope your blog will continue to succeed and in me you definitely have a new follower 🙂

    • Thanks Alex for your kind words! Glad you liked this podcast, we should have a new one coming pretty soon… 🙂

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